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Game

Items

Every third line plants an item in your stack. Clear its row to collect it. Crimson attacks your target, blue defends you.

Attack items Crimson. Sent at your target.

  • Raise +2

    Two garbage rows shove up from the bottom of your target's board at once, with no warning delay. It counts as 2 lines sent.

    commonabout 18% of drops

  • Bomb

    Blows a 3×3 hole near the top of your target's stack. The rubble drops into the gaps lower down, so a tidy stack turns messy. Item blocks survive the blast.

    commonabout 18% of drops

  • Freeze

    Your target cannot move, rotate or drop for 4 seconds, and their piece keeps falling. They can still use items.

    mediumabout 11% of drops

  • Fog

    Your target's board goes dark for 6 seconds. Only the falling piece stays visible.

    mediumabout 11% of drops

  • Swap

    Swaps your locked stack with your target's. The rarest item: save it for when you are in trouble and they are not.

    rareabout 4% of drops

Defense items Blue. Used on yourself.

  • Shield

    Absorbs the next incoming attack, whether it is a batch of garbage or an attack item. Sudden-death rows still get through.

    commonabout 18% of drops

  • Clear −2

    Deletes the bottom 2 rows of your board, garbage and all. Item blocks in those rows are lost.

    mediumabout 11% of drops

  • Slow

    Your pieces fall at half speed for 8 seconds: time to dig out or build a big clear.

    mediumabout 11% of drops

The rules

  • Every 3 lines you clear, a random block in your stack turns into an item block. If your stack is empty, it waits until there is one.
  • Clear the row with the item block to collect it. Several item blocks in one clear all count.
  • You have 3 slots. A new item replaces the oldest one when they are full.
  • Pick a slot (1, 2, 3 or tap it), then press Enter or the big button: it reads SEND plus your target's name for attack items, and USE for defense items.
  • You can use items while frozen; only piece controls freeze.
  • Colorblind help in the settings marks attack items with ▲ and defense items with ■.